Monthly Archives: August 2010

Wrapping Up Chapter 2

To wrap up SuperBible’s chapter 2, here’s what I figured out about the last two programs, GLRect and Bouncing Square. GLRect This program draws a rectangle on the screen, and is based on the book’s GLRect on pages 53–55. I … Continue reading

Posted in OpenGL | Leave a comment

OpenGL in Cocoa

OpenGL, the Open Graphics Library, is the standard for 3D graphics on a variety of computers, not just on Macs, but on Windows, Linux and UNIX, as well as the iPhone, iPad and other mobile devices. Some time ago I … Continue reading

Posted in OpenGL | Leave a comment